Created all materials & fur generation for this scene replication training project
The goal of this training project was to help our teams practice materials and lighting using a 2D reference from our photo studio.
I made all the materials for the 3D example image which all other artists’ images would be compared against.
Architecture by Matt Decker, Lighting by Kenzee Byrne, Scene Assembly by Paulina Guerra & Emily Wigmore
Fully procedural materials made for Wayfair’s Material Library
(All in Substance Designer)
Click the arrows/thumbnails for more images
Wood Grains (Used as a base for furniture/floors)
Metals (Distressed & Clean)



























